Far Cry 3 is set on a tropical island somewhere in the vicinity of the Malay Archipelago, between the Indian and Pacific Oceans. After a vacation goes awry, protagonist Jason Brody must save his friends, who have been kidnapped by pirates and escape from the island and its unhinged inhabitants.
Far Cry 3 is an open world first person shooter video game developed mainly by Ubisoft Montreal in conjunction with Ubisoft Massive, Ubisoft Red Storm, Ubisoft Shanghai and Ubisoft Reflections and published by Ubisoft for Microsoft Windows, Xbox 360 and PlayStation 3.
Game play
Far Cry 3 is a first-person shooter, which also features role-playing game elements including experience points, skill trees, and a crafting system. The player has the ability to take cover behind objects to break enemies' lines of sight and also to peek around and over cover and blindfire. The player also has the ability to perform silent "takedowns" by performing melee attacks from above, below, or close behind. The game's narrative director, Jason Vandenberghe, said that the story mode map is around ten times larger than in the game's previous installments. Players are given the ability to survey and plan out their attacks with stealth takedown combinations and also tag enemies with the camera in order to track their movement once they break the player's line of sight.
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